Kinect on Win7 to control Google Earth in a browser

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During my work on a satellite fleet tool based on Google Earth, I did a few tests as I have been asked to use the Microsoft Kinect to control it.

This is a small video about the tests I did.

I have been using FAAST and another custom software for the absolute mouse movement (the one by FAAST was just too jittery)

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Kinect for your browser

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Someone managed to do a mashup of three.js, WebGL and Kinect and shows us, that it is technically possible to control web-apps with your kinect-controller!!

For those who can read Japanese:

http://d.hatena.ne.jp/ndruger/20110108/1294452757

Google Translate might be useful ;-)

Anyway, it seems he is using Chrome10 as a browser with enabled WebGL. You will need a PC for Kinect support framework, like openni. and then you should be able to build something.

And for all those that don’t speak Japanese:

Here’s the video :-)

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WebGL Earth Source code available online

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The source code for WebGL Earth is finally online an can be accessed here: http://code.google.com/p/webglearth/

A Quickstart for developers is available under this adress: http://www.webglearth.org/quickstart. You will need Subversion ClientPython Interpreter and Java Virtual Machine in order to successfully download and compile WebGL Earth source code.

Now, the real fun should begin :-D I already took a copy of the code and it really looks great. Hopefully, there will be plenty of new features available soon! There’s so much to do, that I have to keep myself organized about which feature I’ll try to add to the project.

I’ll keep you posted!

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WebGL Earth is online!!

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Since today, you can try out WebGL Earth by Klokan Technologies!

http://www.webglearth.com

WebGL Earth is an open source software enabling to explore, zoom and “play” with the globe in any browser on any platform including mobile devices. The project lives from support and cooperation of developer community.

But remember, you need a browser that supports WebGL, like Mozilla Firefox 4 Beta | Google Chrome Beta | WebKit nightly | Other to actually try it out.

If you don’t have one, you can check the video ;-)

WebGL Earth is going to be usable in your own websites via a simple JavaScript API

I played a bit with it, and I’m really looking forward to the source code. It renders really fast and smoothly and so far, it only misses some features but I’m sure that some developers will start with their implementation soon enough.

Now, I’m looking forward to an implementation of markers, polygons, polylines (KML) and as soon as the source code is available, I will start working on an implementation :-)

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New logo for HTML 5

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HTML 5 Logo

Behold: Here it as, the new logo for HTML 5 :-)

It stands strong and true, resilient and universal as the markup you write. It shines as bright and as bold as the forward-thinking, dedicated web developers you are. It’s the standard’s standard, a pennant for progress. And it certainly doesn’t use tables for layout.

Read more here at W3C

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Pluginless 3D Earth for your browser using HTML 5 and WEBGL Earth

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After I started developing my HTML5 version of the Google Earth Plugin, I found out, that there is coming an open-source project called WEBGL Earth that already includes a lot of the routines needed to run a 3D globe smoothly in the browser.
I’ve decided to use it as a base and to then add the Google Maps/Earth Layer onto it, to add the possibility to include customizable data on the globe (like KML files) .

You can already watch the video of the WEBGL Earth here:

WEBGL Earth

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AJAX 2: What is coming with XMLHttpRequest Level 2?

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Found some interesting news about the next level of XMLHttpRequest :-)

For those that may still not be familiar, XMLHttpRequest is a JavaScript object that can send arbitrary HTTP requests from the user browser to a Web server in order to submit or retrieve information in the background.

It is often used to develop the so called AJAX Web applications, i.e. applications that interact with Web servers in a faster way, as they usually exchange information with the Web server without having to load a new page in the browser.

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Artificial Intelligence Neural Network Backpropagation

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I found a very interesting article and a corresponding PHP script for a demostration of a multilayer neural network with backpropagation.

Scroll down to get the link to the original post. It is one of a series of posts, so make sure you check it out.

I like the idea behind this little script and it is quite usefull for my A.I. project.

So, here’s the post:

A demostration of a multilayer neural network with backpropagation.

Neural Network with Backpropagation.

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Virtual Lifeform

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I’m working since many years on a project that deals with artifical intelligence.

During 2010 I came closer to a solution on how to develop a system that can learn by itself, understand things and communicate with a user through an interface.

Some people might know those chatbots that ask stuff and answer in a way that it seems to be a real answer.

Well, my version actually understands what you are asking, puts it into context and tries to communicate with you.

To achieve this I was doing a lot of research on different things, like neurological networks, database structures, even psychology and related stuff.

The most challenging part is still: emotions and similar stuff.

I started by reducing it all to the most simple possible entity/program and continually added things, changed them back.

I still have no final version, and I fear, I never will, because a lot is possible.

But the learning part and putting into context is already working quite well.

Oh and yeah, performance is pretty poor. It sometimes takes its time for the program to react to sth or read in the database, so I’m looking for another thing: cloud-computing.

Well, I will keep you posted and maybe post the program here, when I think its usable. :-)

Cheers

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New website online: Lucilinburhuc

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Since a few days, I’ve migrated the website of my reenactment association over to a wordpress system. Before, I was using a custom CMS, which was working fine, but it was still time-consuming to add new features.
I will continue to develop my cms system, but first I’ll do it offline on my local servers, and not on a running website.

Therefore, you are free to visit and comment our new homepage :-) There’s more content now, and you can even buy stuff from our members.

Here’s the link: http://www.lucilinburhuc.net

Best regards!

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